

Sometimes red if it's hellish or hatred-oriented, or dark green if it's centered on poison or demonic sources.

Electricity/Lightning/Thunder: When this element is treated as a separate element (sometimes, it gets lumped with air/weather), it's pretty much always yellow.Green if nature is not separate or if yellow is already taken. Earth: Yellow, brown, orange, and grey are all common.

Occasionally red and brown if Autumn-themed. Sometimes white or a shade of grey, rarely blue or purple. Air/Wind: Green in most Asian works, yellow otherwise.Water: Almost exclusively blue or cyan.Fire: Almost exclusively red or orange, though sometimes blue for more potent flames.There are occasions where other colors are used for these elements, and these are by no means the only elements that get color-coded. Some common ones are enemies and weapons being the color of their element, element-resistant armor having that element's color, and elemental spells being color-coded in menus.Ī few common examples of this trope follow. This way, you know that anything red is related to fire, blue to water, etc. A common trope in works that make use of Natural Elements - especially in video games that feature Elemental Powers - is that every element will have a color associated with it.
